Larian Studios Games

Internship - Tools Programmer

Larian Studios Games · Kuala Lumpur
Kuala Lumpur Intern Closed
Applications are closed for this role. It was originally posted 2024-09-12. It’s no longer accepting applicants — see roles Larian Studios Games is still hiring for →, or browse the live openings below.
Type
Internship
Experience
0-1 yr

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer (Internship) to join the team and help us in crafting the high calibre games our fans have come to expect.

  • Develop and maintain all internal development tools, including our world editor and performance tools
  • Work together with other departments to implement new engine and editor features
  • Identify and solve problems in our content creation workflows and pipelines
  • Actively participate in finding the best solution for new engine and tools features
  • Design, implement and maintain user interfaces
  • Experience in C# and .NET.
  • Knowledge of UI frameworks (WPF, Winforms, Qt, etc.).
  • C++ general knowledge.
  • Excellent feel for UI and tool design.
  • Open-minded, willing to experiment and iterate over a specific feature.
  • The ability to take criticism and be open to discuss issues or requests with end users.
  • Excellent written and spoken English
  • An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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