Applications are closed for this role. It was originally posted 2024-09-12. It’s no longer accepting applicants — see roles Larian Studios Games is still hiring for →, or browse the live openings below.
About this role
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer (Internship) to join the team and help us in crafting the high calibre games our fans have come to expect.
- Develop and maintain all internal development tools, including our world editor and performance tools
- Work together with other departments to implement new engine and editor features
- Identify and solve problems in our content creation workflows and pipelines
- Actively participate in finding the best solution for new engine and tools features
- Design, implement and maintain user interfaces
- Experience in C# and .NET.
- Knowledge of UI frameworks (WPF, Winforms, Qt, etc.).
- C++ general knowledge.
- Excellent feel for UI and tool design.
- Open-minded, willing to experiment and iterate over a specific feature.
- The ability to take criticism and be open to discuss issues or requests with end users.
- Excellent written and spoken English
- An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with likeminded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Tech stack
C++
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