Handshake

Game Developer - AI Trainer

Handshake · Remote (US)
Remote (US) Remote Contract Closed
Applications are closed for this role. It was originally posted 2026-03-09. It’s no longer accepting applicants — see roles Handshake is still hiring for →, or browse the live openings below.
Type
Contract
Experience
1+ yr

Opportunity Overview

Handshake is looking for skilled Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm users to support AI research through flexible, hourly contract work. This is not a traditional job. You'll draw on your hands-on experience with 2D and 3D game development, GDScript, or interactive media to evaluate AI-generated content and provide feedback that helps AI better understand game development tasks and engine workflows.

This is an ongoing, project-based opportunity you can take on alongside anything else you have going on.

Who This Is For

This is a good fit if you're an experienced Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm user who has worked in or around roles like:

  • Indie Developer or Game Designer
  • Game Developer or Interactive Media Developer
  • Software Engineer or Computer Science graduate with a game development focus

You should have solid experience with one or more of the following:

  • 2D or 3D game development, GDScript, or scene management using Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm
  • Game design, mechanics prototyping, or interactive media workflows
  • Annotating or labeling game assets and development outputs
  • Reviewing game builds for accuracy, performance, or design consistency

What You'll Do

You'll use your experience to create tool-related questions and review AI-generated responses for accuracy and relevance to real-world indie game development and engine workflows.

No prior AI or technical experience is required.

Qualifications

We're looking for people who have:

  • At least 1 year of hands-on experience with Godot, Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm, whether through professional work or freelance projects
  • A working knowledge of game development concepts, GDScript, and engine workflows
  • Strong written communication skills and attention to detail
  • The ability to work independently and follow written guidelines

Work Model and Project Details

  • Status: Independent contractor (not a full-time employee role)
  • Location: Fully remote; work from anywhere with a reliable internet connection and access to a desktop or laptop computer
  • Schedule: Flexible and asynchronous, with no minimum hour requirement. Many contributors work approximately 5–20 hours per week when assigned to an active project
  • Duration: The Handshake AI program runs year-round, with projects opening periodically across different areas of expertise. Placement depends on current project needs, with opportunities to be considered for future projects as they become available

Application Process

  • Create a Handshake account
  • Upload your resume and submit your portfolio
  • Verify your identity
  • Get matched and onboarded into relevant projects
  • Start working and earning

Work Authorization

Must be currently residing in the United States.
F-1 students who are eligible for CPT or OPT may be eligible for projects on Handshake AI. Work with your Designated School Official to determine your eligibility. If your school requires a CPT course, Handshake AI may not meet your school's requirements. STEM OPT is not supported. See our Help Center article https://support.joinhandshake.com/hc/en-us/articles/32245223383703-Fellowship-Work-Authorization-Eligibility for more information on what types of work authorizations are supported on Handshake AI.

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