Avalanche Studios Group

Technical QA Engineer [Fixed Term]

Avalanche Studios Group · Stockholm, Sweden
Stockholm, Sweden Closed
Applications are closed for this role. It was originally posted 2026-08-27. It’s no longer accepting applicants — see roles Avalanche Studios Group is still hiring for →, or browse the live openings below.
Type
Full-time
Experience
3+ yr

Note: Research shows under-represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Stockholm location
Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and theHunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.

Our values
At Avalanche Studios Group, we create worlds beyond limits. But that’s not exclusive to our games, so we’re committed to developing a diverse and inclusive workplace. All Avalanchers have a shared responsibility to create an open work environment where everyone is treated equally and respectfully. Being part of our world is not contingent on your heritage, your gender, or sexual orientation. It’s all about your passion and creativity.

How to apply
To apply for this position, please register below and provide your CV in English. We review applications continuously. All further studio-related information is provided under a non-disclosure agreement.

At Avalanche Studios Group we're always on the lookout for talented individuals to join our passionate team, but please note that relocation assistance is not available for this role.

  • Work as embedded Technical QA within a development team to define acceptance criteria, identify risks, and plan testing coverage for upcoming features / releases
  • Active participation in the daily work of your team (stand-ups, bug triage, planning, etc.)
  • Using a mix of manual and technical testing skills to execute a variety of testing techniques to analyze the quality, including editor and tools, integration and performance testing
  • Development and maintenance of QA tools (such as remote console, simple debug, local servers etc)
  • Mentor, teach and train your fellow QA Engineers in your areas of expertise
  • Creating test plans and test cases as well as their implementation and maintenance
  • Reporting bugs into the bug tracking system, and regress bugs daily in the database
  • Several years of experience from the software industry, where minimum 3 years of experience are specifically from the video games industry.
  • Hands-on experience with game engines, content and asset editors, software tools, and shared technologies.
  • Good familiarity with any source control, debuggers, and other software development tools (e.g. Perforce, Visual Studio, etc).
  • Understanding of build systems, continuous integration, unit tests, automated functional tests, and testing frameworks.
  • Experience with QA practices, methodologies, and bug prevention strategies.
  • Experience with development planning tools and defect tracking tools (e.g. Hansoft, JIRA, DevTrack, TestRail, etc).
  • Experience in test automation
  • Scripting experience in languages such as Python or JavaScript, shell scripting and CLI tools.
  • Understanding of C++
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Applications closed