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- By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the “Consent Notice for Personal Data Processing” carefully before submitting your application.
- Thank you for your interest in joining Amanotes.
About Amanotes
We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.
Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.
As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.
What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:
🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.
🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.
🧘 We believe in work-life harmony — your rhythm matters here.
🏆 We recognize and reward impact, with competitive benefits and clear development paths.
Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.
Amanotes – Where Everyone Can Music.
How To Apply?
Click the button or contact us at [email protected].
We are seeking an experienced Unity Game Developer to build reusable SDK modules and shared runtime systems that can be adopted across multiple products. This role is a strong fit for someone with solid game development experience, strong computer science fundamentals, and a high bar for clean code, software architecture, and long-term maintainability.
You should be comfortable designing systems that are not only correct and high performance, but also easy for other teams to integrate, extend, and maintain over time.
- Design and implement reusable Unity/C# modules, libraries, and runtime systems.
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Build clean APIs and modular architectures that support multiple use cases and teams.
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Write maintainable, high-performance code and contribute to code quality through refactoring, review, and engineering standards.
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Collaborate with stakeholders and development teams to deliver practical, scalable technical solutions.
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Contribute to architecture decisions that improve extensibility, stability, and developer experience.
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5+ years of hands-on experience building games or software, with solid production experience in Unity/C#.
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Proven ability to design modular architectures and shared runtime systems, with practical application of SOLID principles and clear separation of concerns.
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Strong engineering discipline in naming, refactoring, debugging, and maintaining legacy code without breaking stability or slowing teams down.
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Strong performance mindset for real-time systems, with hands-on experience profiling and optimizing CPU, memory, GC allocations, frame time, AOT/JIT constraints, and gameplay bottlenecks in Unity/mobile environments.
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Experience designing clean APIs and developer-friendly integration flows, with strong attention to developer experience, defensive programming, extensibility, and long-term maintainability.
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Experience with H5/web game development using Phaser, Cocos, or Three.js .
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Experience building SDKs, shared libraries, or internal platforms used by multiple teams.
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Experience with testing, automation, and CI-friendly development practices.
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Clear communication and strong collaboration across teams.
At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
- Competitive salary upon experience
- 13th month salary
- Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers.
- Flexible working time.
- Personal learning and well-being budget
- Team-building budget
- Lunch and parking allowance
- Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...).
- Engaging music events: Music Night, Amasing Night, Music schools…
- Employee Assistance Program to support mental health & well-being.
- Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
- 12 days working from home per year.