About this role
Company Background:
Specter is creating a software-defined “control plane” for the physical world. We are starting with protecting American businesses by granting them ubiquitous perception over their physical assets.
To do so, we are creating a connected hardware-software ecosystem on top of multi-modal wireless mesh sensing technology. This allows us to drive down the cost and time of deploying sensors by 10x. Our platform will ultimately become the perception engine for a company’s physical footprint, enabling real-time perimeter visibility and autonomous operations management.
Our co-founders Xerxes https://www.linkedin.com/in/xerxes-libsch/ and Philip https://www.linkedin.com/in/philip-clark-883a41126/ are passionate about empowering our partners in the fast approaching world of physical AI and robotics. We are a small, fast growing team who hail from Anduril, Tesla, Uber, and the U.S. Special Forces.
Role + Responsibilities:
Specter is hiring a systems software engineer to own distributed on-device software engineering for Specter’s mother node base stations.
Responsibilities include:
- Building low-latency networking infrastructure connecting embedded and cloud systems
- Building resource-efficient pipelines to egress/ingress multimodal sensor data and telemetry
- Building low-latency command and control infrastructure across distributed sensor network
Qualifications:
- 5+ years of experience in Rust (preferred) or C++ in low-latency and/or embedded settings
- Deep experience working directly with networking protocols such as UDP, TCP, QUIC, etc.
- Deep knowledge and understanding of IPC fundamentals and mechanics on Linux systems
- Deep experience working directly with performant modern databases, distributed or otherwise
Preferences:
- Experience working alongside real-time, multi-modal machine learning data ingestion systems
- Experience with modern video codec implementations across various hardware platforms
Specter is creating a software-defined “control plane” for the physical world. We are starting with protecting American businesses by granting them ubiquitous perception over their physical assets.
To do so, we are creating a connected hardware-software ecosystem on top of multi-modal wireless mesh sensing technology. This allows us to drive down the cost and time of deploying sensors by 10x. Our platform will ultimately become the perception engine for a company’s physical footprint, enabling real-time perimeter visibility and autonomous operations management.
Our co-founders Xerxes https://www.linkedin.com/in/xerxes-libsch/ and Philip https://www.linkedin.com/in/philip-clark-883a41126/ are passionate about empowering our partners in the fast approaching world of physical AI and robotics. We are a small, fast growing team who hail from Anduril, Tesla, Uber, and the U.S. Special Forces.
Role + Responsibilities:
Specter is hiring a systems software engineer to own distributed on-device software engineering for Specter’s mother node base stations.
Responsibilities include:
- Building low-latency networking infrastructure connecting embedded and cloud systems
- Building resource-efficient pipelines to egress/ingress multimodal sensor data and telemetry
- Building low-latency command and control infrastructure across distributed sensor network
Qualifications:
- 5+ years of experience in Rust (preferred) or C++ in low-latency and/or embedded settings
- Deep experience working directly with networking protocols such as UDP, TCP, QUIC, etc.
- Deep knowledge and understanding of IPC fundamentals and mechanics on Linux systems
- Deep experience working directly with performant modern databases, distributed or otherwise
Preferences:
- Experience working alongside real-time, multi-modal machine learning data ingestion systems
- Experience with modern video codec implementations across various hardware platforms
Tech stack
RustC++
About Specter
Specter is hiring for the software engineer - systems role. NewJob aggregates active openings directly from Specter's applicant tracking system, so this listing is current.
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